"Is your staff up to date on the recent changes in labor regulations?"
Run ongoing institutional compliance and code of conduct games for your staff. The games identify knowledge gaps immediately and deliver personalized feedback sheets that include topic explanations, examples and further resources for more study. GameOn delivers progress reports through analytics drawn from data responses. "Beat last year’s best scores! The winner of our annual company award is ... ?" Engage attendees at Annual meetings. Spread company knowledge, culture and attitudes in a fun GameOn event. "Join the trade show contest from anywhere and anytime! Win a tablet!" Handout small ‘invitations to play’ cards in any public space, like at a concert, a museum line, a sports event or a trade-show. Create innovative guerrilla marketing events that do not require logistics. An example: Launch an event at a business fair that reaches all visitors and pulls them to your booth. "Follow us and test your knowledge." Run motivating contests on Facebook and other social media to accompany a book release, event or deadline. Join ongoing contests with a high professional reputation organized by a publishing house or professional associations. Publishers and content owners can revitalize and repurpose products to distribute and connect sustainably to the audience. An annual subscription based business models attracts customers. "How well do you know your sports team?" Test fans on sports data like player statistics, game results, or team history. The winner gets a free ticket. Use games for market research and gather data about your target market. "Which foreign language level are you?" Run a qualifier test to determine foreign language level of your students. "Do your Math students understand the class?" Run ongoing live events in a Math eLearning course. Student earn bonus points by playing the weekly math quiz. The events improve eLearning courses for students by repetition and feedback, and for the professor by delivering an awareness of overall comprehension.GameOn options are unlimited! Let’s meet and develop your next solution. |
GameOn is a solution for training, education, promotion and performance measurement.
> GameON in action at University of Cologne, Germany. We are delivering a game to incoming students to support study competencies and university life orientation. As part of a student fair, the game loops students into university social media, prepares them for university challenges, and is used in ongoing training by Student Services. >> GameON in action with WTI, Frankfort Germany. In partnership with WTI, we developed TecGames and TecAwards to leverage WTI market position, content and expertise. This traditional science and technology publishing company sought new delivery solutions for preexisting content. Motivating, knowledge-acquisition contests are designed to stimulate activity, while quickly identifying and responding to knowledge gaps. GameOn purposefully fills participant's knowledge gaps whenever identified. It gathers target group information for event administrators, such as attitudes, knowledge and profile information. Both teams and individuals can participate in Social Knowledge Events designed for your audience, responding to timed questions in a competitive format. Participants earn points, and can keep track of who is in the lead. Incorrect responses signal gaps that trigger corresponding feedback. Participants receive individualized multimedia content based on their incorrect responses that signal knowledge gaps, in the form of academic study guides, marketing messages, and any other text, image, web links and/or video. Both games and response materials are accessed on computers or smart devices. |